Cover art for We've Never Met and We're Robbing This Place. High-contrast image of a modern office corridor. A man is standing in the shadows, wearing a balaclava. A woman wearing a tracksuit is squatting, looking directly at the camera.

We’ve Never Met and We’re Robbing This Place

You’re two people who don’t know each other, running a heist together. You need each other. You don’t trust each other.

Sit down at the table with a stranger, start the timer, go. Gameplay is fast and hectic. You play through three scenes, swapping GM and Actor roles during each. Get in, do the job, get out. That’s the theory, anyway.

Players have secret goals that are revealed only at the end. To achieve your character goal, you need to use tokens that you earn by making the job more complicated when you’re the GM.

Each heist leaves residue on the shared legacy sheet. New problems, new jobs, new situations for the next pair to deal with.

20 minutes playtime, no GM, no dice.

We’ve Never Met and We’re Robbing This Place is a Happening – a short, GM-less experience designed for con tables and downtime without a dedicated GM. We’ve Never Met first happened at Ropecon 2026.

For fans of: Fiasco, Good Society’s hidden motive structure; heist movies like Rififi, Inside Man, Ronin


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